Empowering Programs Through Iconic Gaming Events
Unified offers Exceptional Student Experiences while Exceeding Administrative Metrics.
Benefits of the Unified Collegiate League:
Costs:
$1,200 - $1,700 Annual Membership
Pending the amount of teams in any specific league, each league format will be adjusted to ensure a full, competitive offering.
To view our supported titles:
Varsity teams will also have access to stream packages for weeks where they are not on featured broadcasts.
The MAEC Spring season returns Feb 10th and ends on April 26-27th with another live, in-person finals. Join us for exciting matchups and cheer on your favorite players and universities throughout the season:
*Tune in live weekdays at 7PM CST .
We ask a range of questions from value-based to financial, to better understand the programs we are serving. Our goal is to provide a in depth opportunity that fully services your program's needs.
You will recieved a response within 7 business days with approval or suggested feedback. Currently there is not a faculty or budgetary requirement to become a member.
"I have been with Unified since its inception because of their unique experience in creating esports tournaments and I have really enjoyed my time bringing my players into their competitions. They have created gaming environments not only for our players but also for our communities that have raised awareness in esports. I would highly recommend Unified tournaments as there are not many tournament organizers with the experience or quality that Unified offers."
"Unified has been a great experience so far with making collegiate competitions feel as high stakes as possible. With high quality production, fun LAN events and regional rivalries it’s been a blast."
"Unified has been a major staple of competition for us with easily some of the best LAN and broadcast events that we've been a part of in collegiate. Every year they get better and the competition gets stronger. Love what Unified is cooking up and happy to have been with them since the beginning."
MORE THAN 96% of STUDENTS PLAY VIDEO GAMES
Service up to 63 Students
Recruitment Pipeline & Retention Engine
Strategic Planning Aimed at Sustainablity
✓ Internship Program for Students
✓ Live Stream Broadcast
✓ Reusable Digital Contents
✓ Membership Model
✓ Turnkey Experience
✓ Education on Gaming & Esports