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February UCL: Featuring League of Legends ARAM

Starts 2/1/2022


League Structure

Regular Season

Four Week Season

  1. Matches will be played on Tuesdays and Thursdays at 6:30 P.M. and 7:30 P.M. All times are in CST
    1. Participants will play a Best of 1 Match against their opponent
  2. Tiebreakers.
    1. If Participants that have the same score at the end of the regular season, the tying Participants will face off in a single Gamewhere the winner takes the higher placement.
    2. If more than Two (2) Participants are tied, we will follow a single-elimination bracket style format. All Matches will be One (1) Game and will be randomly seeded.
      1. Participant will compete in all necessary Matches where all Participants will end with their appropriate placement.
  3. Leaderboard.
    1. Participant’s total points at the end of the Regular Season will determine their placing.
      1. 1 win = 1 point
    2. The Participant with the most points at the end of the Regular Season will be declared the Champion of the Season.

Match Procedure

  1. Please ensure the integrity of your internet connection before checking in for a Match.
  2. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 6:15 P.M. for Matches that take place at 6:30 P.M.
  3. Participants are allowed a maximum of a 10 minute break in between Games.
    1. If a Participant is unable to play within 10 minutes of the previous Game, the Participant may be subject to a forfeit of the upcoming Game.
  4. Each Participant has 60 minutes from Game start time to report all scores, or the Participant may be subject to a disqualification for that Game.
    1. EXAMPLE:
      1. If Games start at 6:30 P.M., they must be reported by 7:30 P.M.

No Show Punishments

  1. No Shows.
    1. Each Participant will have a 15 minute grace period to start their Match. If a team does not start within this window, they may be disqualified or subject to point deduction.
    2. In the event that a Participant does not check in and show up for a scheduled Match, the Participant will forfeit one of their current league points.
      1. In the event this occurs in week one the Participant will remain at zero points and begin gaining points in week two.

Reporting Scores

  1. Each Participant is responsible for acquiring a screenshot/photo of the final score after each Match and reporting it in the Unified Discord under the channel #league-post-game-screenshots.
    1. If a Participant does not report a score, their scores may be subject to a forfeit of that Game or Match.

Communication

  1. All correspondence between Participants, and League Officials will take place on
    1. Discord: https://discord.gg/sHjfn8q&sa,
    2. Email, CEL@UEA.gg.
  2. If Participants have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. 5v5 Match Setup
    1. Players will use a tournament code to generate the game lobby on Howling Abyss.
      1. The Game type should be All Random with spectators allowed in case a League Official needs to spectate a Game.
    2. The home Player will Host.
      1. Players must host from their geographical location.
        1. If the player resides in North America - you must choose NA, you cannot choose EU servers.
    3. Opposing Participants are not permitted to work together in any capacity.
    4. A Game is considered concluded once a Team’s Nexus has been destroyed.
    5. If a Player disconnects from the Game, the Team will be allowed fifteen (15) minutes to reconnect. If all Players on a Team are not in the Game after the allotted window, the Team with the disconnection will be given a loss.
    6. All Player names must be appropriate (i.e. No sexism, racism, derogatory and other hateful words/phrases in Player names
    7. Names are reviewed at registration of the Team.
    8. No bugs may be utilized for competitive advantage.
    9. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

General Conduct

  1. Player Responsibilities.
    1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the players to report their Match and/or score to the Website within the designated time frame.
    3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports may not be judged.
    4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
    6. Players may not collude for or against their opponent to present an unfair advantage.
    7. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    8. Spamming voice lines or emote taunting is not allowed.
    9. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    10. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
    3. It is the responsibility of the League Official to be impartial to all judgement.

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.